set
21
2009
Blender Reinicke – Free Edge Modeling Timelapse from Fernando Reinicke on Vimeo.
Reinicke´s timelapse videos
Hello guys, recently the artist Fernando Reinicke published in his blog some timelapse´s videos showing his modeling process, very interesting material for those searching for reference on modeling process, you can find all the content in his blog.
PS: the blog is in [...]
Tags: 3d modeling, blender, blog, character, education, Fernando Reinicke, head modeling, head tutorial, modelando, modeling, news, tutorial, video-tutorial
ago
14
2009
Hello, well here’s part 2 of the timelapse covering the creation of the fatbird, in this part we continue with the sculpting of the beak and the legs soon we’ll gonna see something different from sculpting I swear !! enjoy !
Olá, aqui está a parte 2 do timelapse sobre a criação do fatbird, nessa parte [...]
Tags: 3d modeling, 3d retopology, blender, blender-wings3d-gimp-escultura-3d, character, gimp, modeling, retopology, sculpt mode, sculpting, time lapse, Timelapse, tutorial, Tutorials, video-tutorial
fev
13
2009
Hi all, I´m here to Give some good news for the blenderheads. It´s about a Rig that was developed by our friend Mangojambo (Moraes Jr) It´s seems to be a quite useful tools for those who want to study animation with a good rig , the rig looks awesome, everything cleverly organized, here are some [...]
Tags: animation, animation controls, animation study, blender, blender animation, bones, character, controllers, free-rig, mango jambo, Moraes jr, peach project, rig, rigging, yo frankie
nov
08
2008
Olá pessoal, aqui vai o primeiro vídeo-tutorial, o audio é em português e são aproximadamente 2 horas e 10 de vídeo, o resultado final do tutorial é esse.
Os links para os vídeos são os seguintes. ( Para salvar clique com o botão direito e vá em salvar link como)
Parte 1– Basemesh:http://download.tuxfamily.org/escultura/Videos/parte1-Basemesh.ogg
Parte 2 – Começando a [...]
Tags: 3d for games, 3d retopology, 3d sculpting, ambient occlusion, animation, baking, basemesh, blender, blender-wings3d-gimp-escultura-3d, cg head, character, demon modeling, expression, face modeling, gimp, head modeling, head tutorial, hi poly, low poly, mesh, modeling, modeling the head, monster modeling, mudbox, normal map, normal map baking, real-time, retopo, retopology, sculpt mode, sculpting, texture, tutorial, Tutorials, tux family, vfx, vfx modeling, video-tutorial, vlc, zbrush, zbrush sculpting
nov
07
2008
Começamos aqui o 3dTao, esperamos disponibilizar aqui tudo relacionado a 3d, arte e software livre. Em breve postarei nosso primeiro tutorial. Paz a todos, abraço.
Tags: 3d for games, 3d retopology, 3dtao, animation, animation controls, bge, blender, blender animation, blender-wings3d-gimp-escultura-3d, character, head modeling, head tutorial, modeling, normal map, retopo, retopology, sculpt mode, sculpting, tutorial, Tutorials, video-tutorial